EgaGfxFontRec

 One field of the EgaSavePtrRec points to an EgaGfxFontRec.  Initially,
 this structure does not exist, but it may be installed by DOS national
 language support or other TSR code.

 This structure affects how characters are drawn when using the BIOS
 interface to display character while in a graphics mode.  Most software
 that displays text in graphics mode avoid the sluggish BIOS interface--so
 this structure is used rarely.

EgaGfxFontRec
  Offset Size Contents
  ▀▀▀▀▀▀ ▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
   +0      1  bAplcblRows  use when video mode has this many text lines
   +1      2  wLenOneChar  size, in bytes, of one character definition
   +3      4  pfabDefTbl   far address of the font definition table.
                           The table is a set of wCharCnt bitmaps, each
                           containing bLenOneChar bytes (usually 8 or 14).
                           See INT 1FH for related info.
   +7      n  abModes      use for these video modes (variable-length table)
   +n+7    1  ffH          ffH indicates end of abModes table
         n+8               size of an EgaGfxFontRec

See Also: Font Definition Data
          EGA Data Areas
          EGA I/O Ports
          EGA
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